Video game (2013)


" The year is 2370. Humans have presence in space and live on the planet Vekta, half of which is collonized by refugees from another, destroyed planet called Helghast. "


I was part of Karakter Design Studio in Berlin at the time and we were handed big sections of the game to design - ranging from space stations to shopping malls on Vekta. Much was also done as rough 3D of areas, but they're not as fun to look at, so not shown here.

Deploying emergency escape using stored mechanical energy
Stacked in levels and rows